The latest update for Gran Turismo 7 is now live, bringing a slew of new content and fixing a particularly notorious gameplay element.
Gran Turismo 7 patch 1.25 adds a generous handful of new cars, events, and objectives from the single-player menu book, bringing even more content to the PS5’s flagship racing sim. But a notable change in the way car damage is calculated left me particularly surprised and extremely relieved.
O full patch notes (opens in new tab) features a section further down called ‘Physical Simulation Model’ and a dot below that reads: “The conditions for mechanical damage that occurs from a collision or contact if Mechanical Damage is set to Light or Heavy in the race settings have changed. cars are now less likely to take damage after hitting a track wall or other obstacles.”
Essentially, this means your car is less likely to suffer damage if, say, you accidentally scrape a barrier or if a misbehaving driver decides to rear-end rather than overtake. Hopefully, this change will help Gran Turismo 7’s cars feel at least a little more durable than a wet paper towel.
reinforce my ride
I’m always happy to see new content added to GT7, especially when it’s content like events or Menu Books fresh from the Café. And I feel like the update couldn’t have come at a better time, especially as we’re starting to see discounts for the Gran Turismo 7 25th Anniversary Edition.
But I’ve long since stopped frequenting the game’s online Sport mode when the game’s damage model was changed to look much looser than it did at launch.
Previously, as a football player, even small bumps and scratches tended to make your car beg for a trip to the ER. Damage temporarily causes your car to behave less than ideally, such as swerving in one direction or impairing your top speed. I suppose that will still be the case, but it looks like it will be a lot harder to get your car in this state as a result of the new patch.
And that’s great news. Despite developer Polyphony Digital’s best efforts, some not-so-well-meaning racers manage to make it to the higher tiers of the Sport mode’s ranking system. And in such a highly competitive environment, even a small defect in your vehicle can put you seconds behind the rest of the pack.
At least now it looks like these issues have been minimized a bit. Now, if the developer could tweak their overly strict penalty system, I think GT7’s online lobbies will be in a very good place for the next few months. At least until Forza Motorsport climbs to the plate next year.